a 3D UI toolkit for the Go programming language
Over the past few years, since moving on from GoClipse, I've made several attempts at creating a UI toolkit for the Go programming language. This is a problem I keep coming back to when I find time as I find it very enjoyable to work on. This latest attempt, Vizstra, is a 3D rendered UI which utilizes OpenGL under the covers. Development has stalled as I work on the challenge of performant text rendering. Current explorations involve using signed distance fields for fast text rendering.

Longer term goals of this project are to explore new user interface interactions involving VR and eye gaze technologies.

You can visit the project page at: